The Intelligence Advanced Research Projects Activity, through an Air Force Research Laboratory contract, awarded the work, which calls for the company to develop game-based training methods and systems.
Alice Leung, Ph.D. and Sirius co-principal investigator at Raytheon BBN, believes the program to be a great opportunity, according to the company. “The ability to recognize biases and reduce their effects on human information analysis could lead to better decision-making in a wide variety of critical areas,” said Leung.
Raytheon’s team of game designers, cognitive psychologists and intelligence analysis experts will be responsible for designing a game based on an international detective theme. The core areas of focus the game will target are the following biases:
- Anchoring bias, which is relying too much on one piece of information
- Blind spot bias, where one is unaware of one’s own cognitive biases, but not those of others
- Confirmation bias, where information is interpreted to confirm perceptions
- Fundamental attribution error where personality effects are overemphasized in behavior
- Representative bias, where hypothesis outcome is judged only with immediate data
- Projection bias, where it is assumed that one’s values are held by others as well