Cubic Taps Epic Games’ Code to Build Training Simulation Tool; Bill Rebarick Comments

military in trainingCubic Corp. subsidiary has licensed an Epic Games product from Applied Research Associates to develop training simulation tools for warfighters.

Epic Games' Unreal Engine 3 and 4 will incorporate C++ source code for Cubic Advanced Learning Solutions to build a virtual training environment, Cubic said Wednesday.

“The Unreal Government Network gives us access to a professional-grade ecosystem of resources that includes full Unreal Engine source code access and technical support that ultimately enables us to provide a new level of fidelity and production efficiency for our customers,” said Bill Rebarick, general manager of CALS.

CALS will become a member of the Unreal Government Network as part of the agreement.

The company also intends to use the control and immediate feedback features of existing console and computer games for the training simulation.

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