in ,

Mercury Systems Unveils NVIDIA Architecture-Based GPU Module; Anthony Robbins Quoted

Anthony Robbins
Anthony Robbins
Anthony Robbins
Anthony Robbins

Mercury Systems has launched a graphics processing unit engine based on NVIDIA's Turing microarchitecture intended for supercomputers supporting defense and aerospace applications.

The GSC6204 OpenVPX 6U GPU coprocessing platform has GPU-to-GPU interconnect elements and is designed to support key features of high-performance embedded edge compute environments, Mercury said Thursday.

The GPU module is also meant to operate with the Mercury HDS6605 Intel Xeon Scalable processor to support a range of applications such as sensor fusion, artificial intelligence, radar, electronic warfare and electro-optical/infrared imaging.

Joe Plunkett, vice president and general manager of Mercury's sensor processing group, said the offering will support customers' need for a real-time processing technology with the performance level of a data center.

Anthony Robbins, VP of federal at NVIDIA and 2020 Wash100 Award recipient, noted that the integrated offering has “a significant impact“ on efforts to leverage AI to address needs across industries.

Mercury expects to deliver the first GSC6204 engines in the third quarter of this year.

Laura Stanton

Laura Stanton: GSA Eyes Final RFP Release for 8(a) STARS III IT Contract This Fiscal Year

Former Excella Exec Craig Schneider Named VerticalApps Tech VP - top government contractors - best government contracting event

Former Excella Exec Craig Schneider Named VerticalApps Tech VP